road-tripping the end of the world

Posts tagged “Lovecraft

The Ballad of Randall Carter – Origin (The Once and Future King)

The Ballad of Randall Carter - Origin

The Ballad of Randall Carter – Origin (The Once and Future King), 60″x90″, 2014

First in a series of three (so far), The Ballad of Randall Carter tells the strange tale of young Charles D. Ward (pictured here), and his boyfriend Randall Carter, who mysteriously vanishes from his Jeep on a country road a cold rainy night in November. These works continue my exploration of fine detail as a means of layering multiple narratives within an image.

Some details follow:

Detail - Origin Detail 2 - Origin Detail 3 - Origin Untitled-4

This work was generously supported by a grant from the Ontario Arts Council, to whom I am eternally grateful! Thank you!

50th logo colour with tag JPEG small


when prototypes become work (updated)

Prophecy: The Weight of History (Cleromancy) from MONSTERS EXIST, 40"x50", 2013

Prophecy: The Weight of History (Cleromancy) from MONSTERS EXIST, 40″x50″, 2013

Prophecy: The Weight of History (Bibliomancy), from MONSTERS EXIST, 40"x50", 2013

Prophecy: The Weight of History (Bibliomancy), from MONSTERS EXIST, 40″x50″, 2013

(update: these works will be on display throughout august at Nathaniel Hughson Gallery, which is at John and King William in downtown Hamilton. The “opening” will occur during the Art Crawl on August 9th, 7pm-10pm)

In a perfect WordPress world, these would be alongside each other as a two-panel presentation, but I can’t seem to figure that out.

Anyway my friend and colleague Stephanie Vegh asked me to join her in a group exhibition at Nathaniel Hughson Gallery, I believe showing in August of this year, which was fairly last-minute but a fun opportunity nonetheless. I always have a few side-project and prototype ideas running around, and as serendipity may have, a newly “spare” room, so I decided to execute these two works which, originally, were simply stepping stones for other works, but have come into their own independently.

Lacking, at present, a formal statement for these works, I’ll say very little, but narratives of divination, unanticipated trajectories through history and the “monster” that is the forgotten past certainly pervade a lot of my thoughts regarding the work. They are both composites of around 50 images each, so the detail in the final works is quite pristine. They are currently being printed and mounted, hopefully I’ll see the fruits of my efforts sometime next week. I’ll be sure to update when I get specifics on the exhibition itself.


the once and future king: prologue

The exhibition proposals are finally going out for this body of work. I seem to function at a snail’s pace these days in developing work, but it actually feels like all the pre-production conceptual crap is up to snuff and I know what I’m going to do. The first work is all but finished, and can be seen in a previous post: https://mattsparling.com/2011/10/31/new-work-the-dismemberment-of-a-shoggoth-the-once-and-future-king/

This is the current state of the “artist statment” for this initial group of works, to which I’m referring as the “Prologue”:

The Once and Future King (Prologue)

Referencing T.H. White’s portrayal of Merlin as a being who experiences time backwards to normal reality, “The Once And Future King” serves as makeshift-title for a large body of work documenting a series of strange, seemingly unconnected events whose causal mechanisms exist outside of normal time and space. While privileged to the ‘effects’ described by these images – the disappearance of a student from an abandoned Jeep, the gruesome aftermath of a monstrous invasion of a residential garage, a paradox of a time-travelling book –  the ‘causes’ of these events seem entirely unknowable to us.

Playing with the compression of time on a narrative scale, the characters stand in the moment, posing, perhaps with pride, as if in foreknowledge of the future-historical significance of their present context, a hypothetical “spark event” for a cataclysm yet to come.  The prophetic mode here references, inversely, the truism “those who cannot remember the past are condemned to repeat it”; within these narratives, history has already predetermined a far-flung future disaster, and while the immediate causal mechanisms of these bizarre, random events is unknowable, the certainty of their eventual impact becomes quite monstrous.

Staged in lost and unknown locations scattered across rural and suburban Southern Ontario, these stories occupy vague landscapes situated in a nether-space disconnected from recognizable geography, constantly familiar, yet existing anywhere, at any time, and nowhere simultaneously.

I’m starting some of the preliminary technical work (ie; camera angles, feasibility tests, set construction) for a work called “The Impact (Reunion: Prologue)”, although the repetition of “prologue” there bothers me and there’s a third title to a group of works called “The Ballad of Randall Carter” … and then another grouping simply called “Reunion” …. all grouped under The Once and Future King … I am disorganized.

Anyhow, here’s the narrative fragment that’ll accompany the work and serve as a ‘public’ description, and it explains why soon (well, weather permitting), this blog will be inundated with me taking photos of my Jeep from odd angles filled with books:

The Impact (Reunion: Prologue)

On a dark rural road in Ontario, the wine-red Jeep of one Randall Carter is found abandoned, door open, several large stacks of books balanced on the seats. Carefully folded on top of the books was found a military uniform, embroidered with Carter’s name and a series of unidentified insignia. The Jeep was discovered by Carter’s boyfriend, Charles D. Ward, after Carter’s protracted absence prompted Ward to retrace the route to Carter’s residence. Ward claims he found the Jeep by following the sound of music on the radio. The combined weight of the books was found to be 167 lbs, which coincidentally was approximately Carter’s own weight prior to his disappearance.

 

Abject apologies for the lack of updates here. Also, if my former students of this past semester would like to lend me permission to post some of their work here, drop me an email, you guys were great.


new work: the dismemberment of a shoggoth (the once and future king)

The Dismemberment of a Shoggoth (The Once and Future King)

I felt a bit like I was rushing this post, but it being Halloween, it seemed appropriate.

The Dismemberment of a Shoggoth is the first work I’ve executed in a larger series, at present titled The Once and Future King. I would have liked to have had the full artist-statement on the series completed when I posted this image, but it’s still in the works, but meanwhile, here’s a snippet:

Referencing T.H. White’s portrayal of Merlin as a being who experiences time backwards to normal reality, “The Once And Future King” serves as working-title for a large body of work documenting a series of strange, seemingly unconnected events whose causal mechanisms exist outside of normal time and space. While we are privileged to the ‘effects’ described by these events – the disappearance of a student from an abandoned Jeep, a garage where some monstrous Lovecraftian terror emerged and was summarily dispatched, a paradox of a time-travelling book – the ‘cause’ of these events seems entirely unknowable. The events themselves play across a fictional timeline, punctuated by a system of signifiers drawn from actual reality and historical reference.
Playing with the compression of time on a narrative scale, characters stand in the moment, posing, proud, as if in foreknowledge of the future-historical significance of their present context, a hypothetical “spark event” for a cataclysm yet to come.  The prophetic mode here references, inversely, the truism “those who cannot remember the past are condemned to repeat it”; within these narratives, history has already predetermined a far-flung future disaster, and while the immediate causal mechanisms of these seemingly random events is unknowable, the certainty of their eventual impact becomes quite monstrous.

Ideally, when complete, the work will be printed around 60″x90″, and funds permitting, on big beautiful lightboxes. I have included some detail shots below to show the level of “readability” present when viewing the work in person, but I’m hesitant to post a full-resolution zoom.it version at present for a variety of reasons.

More props to the Propnomicon for being an essential resource in the creation of various bloods, goo and otherwise disgusting elements for the scene. Also thanks to my buddy Jer who made me a nice tub of gelatinous congealed grossness he whimsically referred to as “thickened water”. And, as always, my brother for posing for me, and my family for tolerating this level of insanity in their own garage.

Happy Halloween everyone!


making a kill room / in progress pt. 2

A weeks worth of messing about in the garage has produced some 30 gigs of component photos to fiddle with, but while that’s actually happening, I thought I’d post some of the in-progress shots I accumulated along the way. The primary function for these is actually to address problems in the composite-process “ahead of time”, plotting the depth of field, framing etc… but as a result they’re a nice little documentation of the whole procedure as it goes along.

The final piece has a fair bit of work left to it, so I don’t want to discuss it much until it’s complete, but I included a preview at the end. Also, there’s zoom.it links along the way if you’d like to see the full-resolution images in all their excessive detail.

Edit: I’ve now written this post six times over. Images keep vanishing or text starts inexplicably moving into the image ‘captions’. This is a bit frustrating, hopefully this will finally work.

http://zoom.it/RkRp

The door has a lot of history (and claw marks), and the sawhorses usually support the soft-top for the jeep; I used three cheap halogen worklamps for lighting (two 500w and one clip-on 250w), and an old trouble light, which worked quite well.

http://zoom.it/kpIx

Cheap lightweight painter’s plastic sheeting – not the heavyduty stuff, so it wasn’t exactly durable (or wind proof), but it was cheap and cheerful. Shockingly, duct tape doesn’t adhere very well to old, dusty wood, but it still functioned well as a liner for the plastic through which I drove many a nail. The arrangement was meant to be haphazard and minimal at best, but still afford for some easy cleanup (which it did, beautifully). This shoot was at night, I shot it all again to check the lighting during the day, and fix some focus issues the night shoot highlighted.

Apparently half the text of this post is now missing. Awesome. Here’s the above scene shot the next day, with day light:

http://zoom.it/7tE5

The light from the window and entrance (behind the camera) provides some nice fill light, and I fixed a few of the focus/framing/depth of field issues that occurred in the night shots. Finally, adding some of the props and objects that would be in the final shoot:

 

http://zoom.it/OLDR

Good clean fun. Here’s a preview of the not-so-clean-fun:

dismembering an eldritch horror

I have to credit The Propnomicon as an invaluable resource on all things fake-blood and goo related. I ended up using a simple recipe of green-coloured detergent mixed with india ink and charcoal powder for the majority of the ‘wet’ goo, the best part was it cleaned up real quick with just the hose and some occasional scrubbing. My buddy Jer provided some thicker, heavier material you can see on the axe head and elsewhere in the piece that he described as “basically thickened water” – I’ll see if I can coax the recipe out of him, but given he works at a specialty lab for custom rubbers and resins, I imagine the ingredients aren’t over-the-counter. It was delightfully thick and gross however.

The whole shebang cleaned up like a proper Dexter-style kill room too, in about ten minutes, and that was just peachy.

Hopefully the final work will be ready in a week or two, right now all the finer adjustments and brain surgery are on the agenda.


projection / garage follow up

Lacking the funds and ability to alter the laws of physics and design some delightful Fringe-inspired device that projects darkness, I’ve been screwing around with an LED flashlight to make cheesy shadows on the garage wall.

(this is straight out of the camera, it was more a technical test than anything)

This was simply fingers and a little LED flashlight with … nine little LEDs in it I think. I have some … relatively old … enlargers in the basement, and I was thinking, what better to make a subtle projection than an enlarger head? well we’ll see. Ultimately what I’m aiming for is the effect of shadows-appearing-without-evident-origin on a surface that appears *naturally* lit – hence the subtle light. It’s not quite working just yet with the LED flashlight but maybe  the enlarger will do a better job (it’s also got built-in colour filters!) And yes, overhead projectors, I know (thank you Shari Boyle and Daniel Barrows).

On a side note, increasingly it seems evident prop-construction is going to become part of my practice. Not that this is a bad thing, but I did get rather content just ‘collecting’ things as opposed to making them.  Propnomicon has been a delightfully appropriate resource of late, there is some damn good (and fun) work out there based on the Lovecraft mythos.

Also, on the night photography note, Joe Reifer’s blog and website have earned themselves a permanent tab in Firefox of late, in particular check out his night photos of military ruins … will definitely have to make a roadtrip to the american south-west sometime.


Day 10 (The Ten Days of Cthulhu) (The Last Day)

The Ten Days of Cthulhu (Day 10)

There was a version with a somewhat telling nosebleed, but it was a little too strong of a mark. I might write more about this series when it has settled a bit, but generally I’m quite happy with the results. Ph’nglui mglw’nafh Cthulhu R’lyeh wgah’nagl fhtagn!


Day 9 (The Ten Days of Cthulhu)

The Ten Days of Cthulhu (Day 9)

And a detail, because these would definitely be printed a lot bigger than they’re appearing on screen:

The Ten Days of Cthulhu (Day 9) (detail)


Day 8 (The Ten Days of Cthulhu)

The Ten Days of Cthulhu (Day 8)


Day 7 (The Ten Days of Cthulhu)

The Ten Days of Cthulhu (Day 7)